Classes

Swordsman
Swordsman

Rank 1

Thrust
Circle 1

Thrust

Thrust: Bleed Thrust: Continuous Attack Thrust: Enhance
Bash
Circle 1

Bash

Bash: Enhance Bash: Knock Down Bash: Splash
Concentrate
Circle 1

Concentrate

Concentrate: Enhance
Pain Barrier
Circle 1

Pain Barrier

Gung Ho
Circle 1

Gung Ho

Gung Ho: Enhance
Restrain
Circle 2

Restrain

Restrain: Duration Restrain: Slow
Pommel Beat
Circle 2

Pommel Beat

Pommel Beat: Enhance
Double Slash
Circle 3

Double Slash

Double Slash: Enhance Double Slash: Critical

Wizard
Wizard

Rank 1

Energy Bolt
Circle 1

Energy Bolt

Energy Bolt: Enhance Energy Bolt: Additional Sleep Damage
Sleep
Circle 1

Sleep

Lethargy
Circle 1

Lethargy

Lethargy: Enhance Lethargy: Additional Damage
Reflect Shield
Circle 1

Reflect Shield

Reflect Shield: Reflect Damage
Earthquake
Circle 1

Earthquake

Earthquake: Enhance
Sure Spell
Circle 2

Sure Spell

Magic Missile
Circle 3

Magic Missile

Magic Missile: Enhance
Quick Cast
Circle 3

Quick Cast

Quick Cast: Magic Damage

Archer
Archer

Rank 1

Swift step
Circle 1

Swift step

Swift step: Critical
Multi Shot
Circle 1

Multi Shot

Multi Shot: Enhance Multi Shot: Quick Charging Multi Shot: Critical
Fulldraw
Circle 1

Fulldraw

Fulldraw: Enhance Fulldraw: Knockback Increase Fulldraw: Defense Decrease
Oblique Shot
Circle 1

Oblique Shot

Oblique Shot: Enhance Oblique Shot: Slow
Kneeling Shot
Circle 2

Kneeling Shot

Kneeling Shot: Enhance Kneeling Shot: Critical Chance
Heavy Shot
Circle 2

Heavy Shot

Heavy Shot: Enhance
Twins Arrow
Circle 3

Twins Arrow

Twins Arrow: Enhance

Cleric
Cleric

Rank 1

Heal
Circle 1

Heal

Heal: Enhance Heal: Remove Damage Heal: Creating Extra
Deprotected Zone
Circle 1

Deprotected Zone

Deprotected Zone: Enhance Deprotected Zone: Retention Time Deprotected Zone: Sword Attack
Cure
Circle 1

Cure

Cure: Damage Interval Cure: Enhance
Safety Zone
Circle 1

Safety Zone

Safety Zone: Range Increase
Divine Might
Circle 2

Divine Might

Divine Might: Devil-type Damage